package castle.defense.project;

/**
 * Required interface for Projectile's and Enemies that enforce
 * the ability to do simple collision detection.
 * @author Daniel Wasserman
 *
 */
interface Collidable {
	/**
	 * 
	 * @return The center point of this collidable object
	 */
	abstract PhysicsPoint getPoint();
	/**
	 * 
	 * @return The size for collosions.
	 */
	abstract float size();
}
